Design Patterns in TypeScript: Common GoF (Gang of Four) Design Patterns Implemented in TypeScript (Software Engineering) (Paperback)

Design Patterns in TypeScript: Common GoF (Gang of Four) Design Patterns Implemented in TypeScript (Software Engineering) By Sean Bradley Cover Image

Design Patterns in TypeScript: Common GoF (Gang of Four) Design Patterns Implemented in TypeScript (Software Engineering) (Paperback)

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* Updated June 2022

* Book also provides you FREE Access to Online Instructional Videos. See video codes in the book

This book is about the 23 common GoF (Gang of Four) Design Patterns implemented in TypeScript.

A Design Pattern is a description or template that can be repeatedly applied to a commonly recurring problem in software design.

You will find a familiarity with Design Patterns very useful when planning, discussing, developing, managing and documenting your applications from now on and into the future. You will learn these Design Patterns.

  • Creational: Factory - Abstract Factory - Builder - Prototype - Singleton
  • Structural: Decorator - Adapter - Facade - Bridge - Composite - Flyweight - Proxy
  • Behavioral: Command - Chain of Responsibility - Observer Pattern - Interpreter - Iterator - Mediator - Memento - State - Strategy - Template Method - Visitor.

If you want a break from your computer and read from a book for a while, then this book is for you.

Thanks,
Sean Bradley

Product Details ISBN: 9798747711983
Publisher: Independently Published
Publication Date: May 5th, 2021
Pages: 260
Language: English
Series: Software Engineering